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Brawl Stars Gold Arm Gang Season 6 Update

Popular mobile hit Brawl Stars is about to hit its sixth season and with it, is heading back to the Wild West.

The new season is likely to kick off very soon and players are expecting tons of new content and changes.

Today, April 7, developers Supercell has released all of the patch notes, changes, new skins and more – and there’s plenty to get excited about.

Here are all the details from the latest update and all the new Brawl Stars Season 6 patch notes.


Although Supercell have yet to reveal the official launch date of Brawl Stars Season 6, it’s highly likely to be dropping on April 12.

The expectation is on April 12, simply because this is when the game’s fifth season is scheduled to finish.


There are lots!

The game has added a pair of new Brawlers – Belle, who is the Chromatic Brawler of the Season 6 Brawl Pass and Squeak who is a Mythic Brawler.

Players can also get excited about plenty of new skins as this season of Brawl Stars adds more than 10 – some of which are available with Gems and some as part of the Brawl Pass.

There is also a range of new events and a new game mode titled Knockout and as always, a range of nerfs and buffs.


The Brawl Stars Season 6 Patch Notes can be found below.

New Brawler – Belle Belle is the Chromatic Brawler of this Brawl Pass season and she’s an outlaw and the leader of the Gold Arm Gang that terrorizes every town’s bank!

  • Main Attack: Shocker

  • A long-range electric shot that starts to bounce between enemy targets after it has connected to a target. The attack keeps bouncing back and forth among enemy brawlers until they spread out!

  • Super Ability: Spotter

  • A long-range shot that marks a single target to receive more damage from all sources. Only one target can be marked at a time and it only goes away once the target is eliminated.

  • Gadget: Nest Egg

  • Belle drops a trap that explodes on contact and slows enemy targets within the explosion range.

  • Star Power #1: Positive Feedback

  • Belle gets a damage-reducing shield when an enemy is electrocuted by her main attack.

  • Star Power #2: Grounded

  • Belle’s Super also prevents the marked target from reloading for a while.

New Mythic Brawler – Squeak (Will be released in late May) Squeak is part of the Ruff’s Star Force trio and he is an alien being that evolved from the cumulative drool on Ruffs’ Toys.

  • Main Attack: Sticky Blomb

  • A sticky blomb that attaches to enemies or surfaces upon contact and explodes after a short duration.

  • Super Ability: Big Blob

  • Squeak lobs a larger bomb that splits into 6 Sticky Blombs.

  • Gadget: Windup

  • Increases the next main attack range.

  • Star Power #1: Chain Reaction

  • Increases the damage of Sticky Blomb based on how many enemy Brawlers are inside the explosion radius.

  • Star Power #2: Super Sticky

  • Big Blob explosion also slows enemies down

New Skins & Visual Improvements

New Skins

  • Archvillain Bea | Supercell MAKE | 79 Gems

  • Neko Bea | 79 Gems

  • Gold Neko Bea | 149 Gems

  • Lantern Sandy | 149 Gems

  • Marshal Ruffs | 79 Gems

  • Belle Goldhand | Brawl Pass (Tier 70)

  • Gunslinger Colt | Brawl Pass (Tier 1)

  • Saloon 8-Bit | Power League | 25,000 Star Points

  • Quickdraw Edgar | 79 Gems

  • Misfortune Tara | 149 Gems

  • Amber de la Vega | 149 Gems

  • DIY Surge | 49 Gems

  • True Silver/Gold | 10,000/25,000 Coins

  • Nita

  • Spike

  • Gene

Animated Pins: Leon, Rosa, Penny, Emz, Carl, Bea, Jacky, Gene, Barley, and Mr.P.

Animated faces:Emz, Super Fan Emz, Barley, Maple Barley, Wizard Barley, Rosa, Brawloween Rosa, Darryl, Carl, Road Rage Carl, Leonard Carl, Captain Carl, Nani, Retro Nani, Sally Nani, Tara, Gene, Pirate Gene, Evil Gene.

Seasonal Events

  • Brawl Pass Season 6: The Goldarm Gang

  • Lantern Brawl

  • Golden Week

  • China Launch Anniversary + 1-Year Anniversary Challenge

Game Modes / Event Rotation Changes

  • Takedown and Lone Star might return during this season!

  • New elimination-style game mode: Knockout

  • 3vs3 with no respawns. Defeated Brawlers stay out for the rest of each round.

  • The first team to win 2 rounds wins the match.

  • The team that eliminates the most enemies wins the round. In case of a draw, the team who dealt more damage wins.10 maps in rotation

  • Runs for the entire Season 6!

Power League

  • Improved visual feedback during the Ban & Pick flow

  • Map pool has been refreshed and there are now 4 maps available per game mode

  • Bounty: Shooting Star, Canal Grande, Dry Season, Open Plaza

  • Brawl Ball: Super Stadium, Backyard Bowl, Sneaky Fields, Triple Dribble

  • Gem Grab: Ice Fort, Hard Rock Mine, Minecart Madness, Flooded Dam

  • Heist: Hot Potato, Safe Zone, Turnaround, Snaked Assault

  • Hot Zone: Split, Dueling Beetles, Triumvirate, Ring of Fire

  • Siege: Nuts & Bolts, Bot Drop,Factory Rush, Robo Highway

  • Added current season Rank visibility to multiple places

  • Added Power League season Quest progress display in the match end screen

  • Added Leaderboard position display to the match end screen for the top 500 players in Masters+ Rank, this replaces the progress bar that is not visible in the highest Rank

  • Leaderboard access during off-season added to upcoming Power League teaser screen

  • Progression changes will now happen faster in ranks Diamond and above

  • Adjusted Rank decay between Seasons

  • Bronze: No decay

  • Silver: No decay

  • Gold: -1 rank

  • Diamond: -1 rank

  • Mythic: -2 ranks

  • Legendary: -2 ranks

  • Masters: -3 ranks

Map Maker

  • Support for creating Siege, Hot Zone, and Duo Showdown maps

Brawler Balance


  • Barley

  • Main Attack damage increased from 680 to 700

  • Main Attack range increased by 9%

  • Carl

  • Main Attack range increased by 10%

  • Spike

  • Main Attack reload speed increased by 5%

  • Lou

  • Main Attack damage increased from 400 to 440

  • Freeze duration increased from 1s to 1.5s

  • Poco

  • Main Attack Super charge rate increased from 5 to 4 hits

  • Frank

  • Main Attack damage increased from 1200 to 1240

  • Super ability damage increased from 1200 to 1240

  • Surge

  • Main Attack damage increased from 1120 to 1180

  • EMZ

  • Bad Karma damage effect increased from 20% to 25%

  • Jacky

  • Counter Crush range increased by 33%


  • Bibi

  • Batting Stance shield decreased from 30% to 20%

  • Mr. P

  • Main Attack damage decreased from 760 to 720

  • Porter Reinforcements Porter health reduced from 1400 to 700 and damage reduced from 260 to 200

  • Stu

  • Health reduced from 3200 to 3000

  • Main Attack damage reduced from 600 to 580

  • Amber

  • Main Attack reload speed decreased by 10%

  • Colonel Ruffs

  • Main Attack interval increased from 50ms to 200ms between shots

  • Health reduced from 3000 to 2800

  • Byron

  • Main Attack damage reduced from 380 to 340

  • Sprout

  • Main Attack damage reduced from 1020 to 980

  • Garden Mulcher health restoration reduced from 2000 to 1500

  • Tick

  • Main Attack damage reduced from 680 to 640

You can read the rest of the details from the update, including bug fixes, right here.

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